Câu hỏi phỏng vấn Rust
Câu hỏi

Explain the concept of Ownership in Rust. Why do we need it in Rust?

Câu trả lời

Certainly! Let's delve into the concept of Ownership in Rust and understand why it is essential.

Ownership in Rust

Ownership is a fundamental concept in Rust that governs how memory is managed in the language. It is designed to ensure memory safety without needing a garbage collector. The ownership system is built around three main rules:

  1. Each value in Rust has a variable that’s called its owner.
  2. There can only be one owner at a time.
  3. When the owner goes out of scope, the value will be dropped.

Key Concepts of Ownership

  1. Ownership and Scope:

    • When a variable goes out of scope, Rust automatically calls the drop function to free the memory.
    • Example:
      rust Copy
      {
          let s = String::from("hello"); // s is valid from this point
          // do stuff with s
      } // this scope is now over, and s is no longer valid
  2. Move Semantics:

    • When you assign a variable to another variable, the ownership is moved.
    • Example:
      rust Copy
      let s1 = String::from("hello");
      let s2 = s1; // s1 is no longer valid, s2 is the new owner
  3. Borrowing:

    • References allow you to borrow a value without taking ownership.
    • Mutable and immutable borrowing:
      rust Copy
      let s1 = String::from("hello");
      let len = calculate_length(&s1); // s1 is borrowed immutably
      fn calculate_length(s: &String) -> usize {
          s.len()
      }
  4. Mutable References:

    • You can have only one mutable reference to a particular piece of data in a particular scope.
      ...
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